Courel Studios

SETTING MUSIC IN MOTION

PEDRO

PEDRO

@piulin

Lead Systems Developer & Stepartist

At Dezzibels, I’m in charge of the core engine development: sequencer, editor, and gameplay systems. I am also the lead stepartist. When needed, I lead the music licensing and external collaborations.

IGOR

IGOR

@jaigor

Online Systems Developer

I handle communications and services development, from the integration with externalservices and data (backend, APIs, …) to deployment pipelines keeping the servers running in the videogame.

MIGUEL

MIGUEL

@lapizzero

Data Engineer

I keep the data flowing to the beat! I handle the behind-the-scenes data tracking, making sure the game flawlessly remembers every single one of your epic combos.

ARITZ

ARITZ

@kikritz

Game Developer

I’m the person who makes the game feel ethereal. I handle the look and vibe, building and polishing VFX, UI, and the logic behind the non-core systems that shape the player experience.