PEDRO
@piulin
Lead Systems Developer & Stepartist
At Dezzibels, I’m in charge of the core engine development: sequencer, editor, and gameplay systems. I am also the lead stepartist. When needed, I lead the music licensing and external collaborations.
IGOR
@jaigor
Online Systems Developer
I handle communications and services development, from the integration with externalservices and data (backend, APIs, …) to deployment pipelines keeping the servers running in the videogame.
MIGUEL
@lapizzero
Data Engineer
I keep the data flowing to the beat! I handle the behind-the-scenes data tracking, making sure the game flawlessly remembers every single one of your epic combos.
ARITZ
@kikritz
Game Developer
I’m the person who makes the game feel ethereal. I handle the look and vibe, building and polishing VFX, UI, and the logic behind the non-core systems that shape the player experience.